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Bethesda creation kit tutorial
Bethesda creation kit tutorial






bethesda creation kit tutorial

For now, give him some plain clothes with a hat by choosing "FarmClothesOutfit01WithHat" from the Default Outfit pulldown menu. Skyrim ships with a number of snazzy outfits already defined, but you can make your own fairly easily if you want to. What an actor chooses to wear is determined by their Outfit. Here we'll give him some clothes so he's not just running around in his underwear. Since Bendu might have a bright future ahead of him, we might consider just calling him "BenduOlo".įinally, hop over to the Inventory tab. In most cases, characters are not prefixed with an identifier because they are often used by multiple quests.

  • Voice Type:MaleDarkElf This determines what generic dialogue and combat barks this actor will have available to them.
  • Now Bendu will have the appearance and racial bonuses of a Dark Elf. Select "DarkElfRace" from the pull-down menu.
  • Race:DarkElfRace Pretty self-explanatory - sets the race that this actor will be.
  • There are a few things we need to set up in the Traits tab, just to the right. It lets the engine know that there should only be one of this actor in the world (as opposed to a new type of animal we were making, for instance).

    bethesda creation kit tutorial

  • Unique: This is the only checkbox you need to worry about for now.
  • bethesda creation kit tutorial

    This gets used by the radiant story system, which we'll come back to later.

  • Short Name:Bendu How somebody familiar with this character might refer to them.
  • Name:Bendu Olo The name that will be visible to the player.
  • (Note that IDs can't have spaces or special characters in them.)
  • ID:GSQBenduOlo Just like with the quest ID, this needs to be unique across the game.
  • That said, there's a decent amount of setup that you need to do to make someone. Thankfully, a lot of the fields in the Actor window are pretty self-explanatory. Right-click anywhere in the list of actors and select "New".Ĭreating Bendu Olo In the Object Window, navigate to Actors -> Actor in the category list. If you're familiar with Fallout 3 and earlier engines, Creatures and NPCs have been combined into Actors, which gives you a lot more flexibility in creating their behaviors. All animals and humanoids use this object, and it's where appearance, behaviors, and everything else about a character is defined. In Skyrim, all moving creatures are set up as a special kind of object called an Actor.
  • How to set up basic combat stats on an NPC.
  • This chapter will show you how to make NPCs in the editor, both civilians (not meant to provide a combat challenge to the player) and enemies.








    Bethesda creation kit tutorial